IE Master in Design for Work, Retail and Learning Environments

IE Master in Design for Work, Retail and Learning Environments

IE School of Architecture and Design Master
Collaborator of Arquideas

Presentation

The Master in Design for Work, Retail and Learning Environments is a forward thinking post-professional program that not only examines the profound changes occurring in environments for work, retail and learning, but also explores the tools and knowledge needed to innovatively design these spaces for the future. The IE Master in Design Work Retail and Learning Environments is a pioneering program as it stretches across traditional boundaries based on analyses, skills and strategies for understanding and proposing creative ideas for changing environments.

The program focuses on three types of space- the work space, retail and learning environments- that are most important for our everyday lives and which are the three realms where the most dramatic changes are occurring in terms of concepts, technology and cutting-edge innovation.

Work Space goes a step beyond the office, whose structure and behavior patterns have changed dramatically in the last decades, adapting to the ever-changing conditions of technology and organizational behavior. New and innovative tech-based start-ups and established companies are handling new complexities including how we work, where we work, the technology we use, increased competiveness, new forms of communication, globalization, stakeholders’ expectations, sustainability and more. The IE program will provide students with the necessary skills and knowledge to establish positive relationships between the design of the work space, business and the individual.

Retail Space is also going through a complete transformation due to technology and globalization that are transforming it into a networked and broader reality. Brands are being reinvented in order to adapt to the new multi-channel customer approach and the act of shopping has been converted into a fully emotional experience.  Retail space goes beyond mere “shopping’ to include new public, meeting and leisure spaces. Understanding consumers’ behaviors is part of more complex human and social activities and this in turn affect the design of environments.

Learning Environments are the spaces where knowledge and creativity are forwarded through processes that are being specially affected by the technological revolution. New pedagogies are being born and applied from sociological paradigms that believe in more democratic horizontal societies, where both the roles of the teachers and the students are shifting constantly. The ubiquity of technologies is allowing educators to dream of a very close and feasible scenario where knowledge and education will be delivered to every corner of the world, instantly.